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She may not be quite as fun to play as Zero in X4 for example, but she is a lot of fun once you get the hang of her. She can go through stages very quickly, slicing and dicing enemies, largely because her dash is a pretty powerful attack. However, once you do this, Ray feels very rewarding to play as. This makes Ray very fragile if she hasn't absorbed xels in a while, making her a very difficult character to play at times.īecause of this mechanic, you need have the boss patterns memorized, and be capable of playing around them correctly nearly every time. However, if you take damage, then all of the drained health will be subtracted for real, in addition to the damage being dealt. I say kind of, because that health can be regained by killing an enemy, and you cannot die from draining. In case you don't know, Ray starts to kind of lose health after 1-2 seconds of not killing an enemy/absorbing a bosses xels mid fight (when they turn purple and you dash into them). I had already heard about her bleeding mechanic. After finishing the main story wtih Beck, I purchased the Ray DLC to try her out.
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